For these the Crop "only overscan" will do just fine. The remaining 5% are usually 2D games, FMVs or still images (loading screens) that will flicker. I've used mostly the Crop "All borders" which works 95% of the time. As discussed the most important for now on pi4 is to be sure Renderer is "Software", "alsathread" has to be enabled (sorted as per your PR) and Apply Compatibility settings must be switched "ON". Settings-wise I've used pretty much default values. I'd prefer somebody else to confirm these issues first to be 100% sure it's not my setup. If you're interested I leave to your hands what I reported in my 1st post, if you want to report the "issues without fix" to the author please feel free to do so. I've deleted lr-PCSX-ReARMed from the system given all games play fullspeed and without glitches (except for the 1 or 2 games reported). I've updated my first post with some findings but the emulator perfectly works (at least on pi4 - stock). This will continue to be the case unless there is some significant optimization in the emulators themselves AmberELEC team has no control over this.So far I've tested ~550 games and it went very well as stated earlier. Other games will appear to run flawlessly. You will see some stuttering and skipping in demanding games like Gran Turismo, Ape Escape and others. RK3326 CPU is not powerful enough to run all PlayStation games at full speed all the time. You may also need to set ‘Digital to Analog’ to None, depending on the game’s behavior. RetroArch Quick Menu (SELECT+X) > Controls > Port 1 Controls > Change ‘Device Type’ to standard or dualshock as desired. To change the attached virtual controller: Users who have upgraded from earlier builds of AmberELEC may have non-functioning controls when trying to start some games. This allows most games to work without having to change the configuration, but means analog sticks and rumble will be disabled. Issues Controls and Rumble Not Working in GamesĮarly PlayStation games do not recognize the DualShock controller and will not accept input, so in recent builds we have configured the Standard controller as the default. DuckStation(/SwanStation) should only be needed for supporting some games that do not run correctly with PCSX ReARMed it may be more accurate, but the performance on this hardware will often be worse. PCSX ReARMed is our default core for performance reasons. There are two cores provided by AmberELEC for PlayStation emulation: If your games are named in an unusual fashion, the m3u files may need to be adjusted afterwards. To do this, go to the Tools section, and launch PSX - Create m3u files. For full information about m3u files, please see CD and DVD ROMs: Multidisk Playlists.ĪmberELEC can generate m3u files for all your PlayStation games automaticcally. m3u files, you can make it so that multidisk games only have one entry in your game list. m3u files, which are playlists that can contain multiple disks. cue file, it’s recommended that you delete it and source a complete rom (since the rom may be broken in other ways), but you can also use the DuckStation Cue Maker to make a. cue file, otherwise the game may be missing some audio. cue file is required, and the rom is incomplete without it.cue+.bin games should always be launched by their. chd if desired, but will work just fine with AmberELEC. The most common format for PlayStation roms is. chd format can be found on the CD and DVD ROMs page. CHD files are compressed, so they take up less space, but unlike other compressed formats (such as. Our recommended format for PlayStation roms is. There are a lot of extensions that are supported, and often multiple types are required together in order for emulation to work. Please see the PCSX-ReARMed crash FAQ for more information. Warning: There is currently a bug in PCSX-ReARMed that will make it crash if the BIOS file ps1_rom.bin is present. The following bioses are required for other emulators: BIOS PCSX-ReARMed requires one of the following BIOSes: BIOS
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